125 Royalty-Free Audio Tracks for "Sound Creation"

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I created this using fl studio and serum. **note: if you plan to make money with my creations, do email me at djdomenian@gmail. Com**. If this is going to be used in a non-profit fashion, please drop a link below of your project below! i'd love to hear it!!. Please credit both of my names, jay prowaves a. K. A. Domenian as a "contributing sound designer & artist". Thank you all! i hope that you enjoy my sounds! <3!.
Author: Domenian
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This is a sound of vintage soviet transistor organ junost 75. I have sampled one tone per octave in its 5-octave range, which is sufficient to re-create the original sound (tested on ensoniq asr-10, korg tr6 and casio ctk-900). But if you use only the middle sample, you can still simply create a great combo organ sound. This sample has ben recorded while all 4 registers were switched on. For succesful re-creation i recommend to slightly decrease filter cut-off, to add some resonance and fast vibrato. Enjoy!.
Author: Najvrtson
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Creation date: 13 - 06 - 2017. Details of this sound:. Subject of recording:- object : small waterfall- material : water. Place of capture:- type : in forest- resonance : very low- distance from source : 2 m / 2 yard. Recorder:- recorder : tascam dr-40 v2- type of microphone used : condenser microphone- wind shield : rycote dr-40mwj. Recording parameters:- capture type : stereo- resolution : 16bit 44khz- input level: 60. Software used:none.
Author: Alayan
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This is just a simple four to the floor kick drum pattern at 120 bpm. I created the kick itself by layering various synth timbres in rob papen's albino plugin. Processing was also applied such as compression, eq and using subtle distortion in specific frequency areas to get it sounding like this. For anyone that would like to hear my music:https://soundcloud. Com/mattcmusic.
Author: Mattc
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Creation date: 16 - 06 - 2017. Details of this sound:. Subject of recording:- object : bedside lamp switch- material : plastic- peculiarity : button + sizzles of bulb. Place of capture:- type : inside- resonance : none- distance from source : 20 cm / 1 lien. Recorder:- recorder : tascam dr-40 v2- type of microphone used : condenser microphone- wind shield : none. Recording parameters:- capture type : mono- resolution : 16bit and 44,1khz. Software used:- fl studio 11. Fx added:- edison : to amplify the signal and to suppress parasites. _______.
Author: Alayan
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Creation date: 14 - 60 - 2017. Details of this sound:. Subject of recording:- object : upright piano- material : wood and strings- peculiarity : quite high. Place of capture:- type : inside- resonance : none- distance from source : above. Recorder:- recorder : tascam dr-40 v2- type of microphone used : condenser microphone- wind shield : none. Recording parameters:- capture type : mono- resolution : 16bit 44,1khz. Software used:- fl studio 11. Fx added:- edison : remove noise, reverse spectrum and suppress reverb.
Author: Alayan
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Creation date: 08 - 06 - 2017author: alayan. Details of this sound:. Subject of recording:- object : mechanical keyboard of computer- material : plastic- feature : none. Place of capture:- type : inside- size of the room : 8m^3- coating of room : wood et plaster- content of the room : home furnishings. Recorder:- recorder used : tascam dr-40 v2- type of microphone used : condenser microphone- wind shield : none. Recording parameters:- capture type : stereo- input level : 27. Software used:- fl studio 11. Fx added:- edison : for amplifying the signal.
Author: Alayan
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Stohgsville entertainment creation. . . Drone type sound, mixed timbers. Metallic container. Recorded in fl studio (d. A. W. ) realtek hdcasio ctk-2400 amt. Usage: useful for background/mystery suspense works. Submarines. Metal influences. Drifting waves, illusive. Dream-state. Dark world. A mysterious ambient pad loop i made. Recorded at 84 bpm. Good for background atmosphere scenes/ques. Use as needed. Any questions send me a message. Enjoy, peace.
Author: Stohgs
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Footsteps. . . Note:. These are no field recordings but handmade walking sounds in different speeds and manners intended for game creation. Most of them you can loop. They are recorded as dry as possible so you should add the ambience you like. How to make these:. 1. First empty two bottles of the famous spanish brandy lepanto. 2. Keep the korks - they have a very special sound different from the korks of wine bottles. 3. Then, if you're still able to hit (maybe you shouldn't drink the brandy alone and at once), fill things in a flat bowl or a plate - f. E. Pepper grains or salt. 4. Step the korks in the bowl and record it. You may also - as i did - step the korks on other things like a ventilator. 5. Compress the sounds hard but limit them to -4 db (as they sound not naturally if they are to loud).
Author: Fantozzi
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Description of collection :dji mavic mini 2 sounds. Recorded on a zoom h5 stock xy mic. No editing not even normalizing, just chopped up segments in audacity. I apologise some recordings may have footsteps sounds, and remote blips (maybe the latter is good and more authentic). Mic may have been places either pointing left-right, or up-down, or both pointing up. Microphone wasn't on the floor, but set on a bench. Recorded indoor. Hope you enjoy :)ps: id love to hear how you use this sound, feel free to link your creations or share how/why you listen to this :).
Author: Sadiquecat
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My fmc002 submission!. For this, i generated several sounds from audiopaint (free software) and spectrobits (free vsti), two image->sound synthesis softwares. These sounded interesting but i wasn't sure how to use them. Then i made a drum beat, synth bassline, and some other stuff, rendered the song, used paulstretch to stretch the song out 4x, put it back in the project, added even more stuff to other tracks (mostly timestretched versions of my own samples), rendered the result, brought that render back into the daw, and then reversed it. A lot of effects and automation were also used during all 3 stages of the track's creation. Further, each time i rendered, i used the same mastering chain, so eq and other stuff is being applied multiple times. This brings out some surprising timbres and overtones. Really, the final recording sounds nothing like the sounds i began with.
Author: Strangehorizon
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The "concrete cello" pack is a collection of scraping, scratchy and droning improvisations on the cello focussing on the creation of sounds to be used as base materials for future compositions. They were originally recorded in 2019 to be used in as sound design elements for the documentary "hotel regina" by director matthias berger for which i composed the music. Part of the impetus of this sampling session was to create cello sounds that would be remiscent of construction machines. (if you look on the geotag you can see the machines, well, sort of). You can listen to the score here :https://doubleblindrec. Bandcamp. Com/album/regina-hotel. These are the close-micced mono raw studio recordings. Neumann u87 into a wa273 and a rme ufx. Recorded by barbara samla at studio aktis in france. Sounds are cco, use them as you will!(but feel free to let me know in what : it's always nice to find out!).
Author: Plukx
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Recording of some new year's celebrations in vienna. Captured using a clippy stereo em172 microphone and a zoom h5 handheld recorder. I positioned the microphone capsules outside the window on the left and right and then gently (almost) closed it. I setup the recorder and rolled the whole evening. This bit was around the apex of the celebrations in that part of town. Sadly some clipping occured, but i chose to upload the unaltered file. So no post-processing has been applied. Cut in ocenaudio. Enjoy!. Want to support the creation of more cc0 sounds?https://flattr. Com/profile/cabled_mess.
Author: Cabled Mess
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The following packs where used as source for the creation of these samples, the process was basic layering processing and resampling until i had a nice sounding results. Http://freesound. Org/people/theriavirra/packs/16665/http://freesound. Org/people/niqoplitnouk/packs/13936/http://freesound. Org/people/jagadamba/packs/13878/?page=2#soundhttp://freesound. Org/people/moca/packs/13261/http://freesound. Org/people/csmag/packs/13007/http://freesound. Org/people/quartertone/packs/12775/http://freesound. Org/people/quartertone/packs/12754/.
Author: Soneproject
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A tune i made in garageband for something called victors crypt. A drumbeat with various synth-sounds and melodies on top of eachother making it a sci-fi-ish atmosphere. Like invaders from space are arriving, "they're coming". But you can use it to a game, pod, movie or whatever. . . . Feel free to use it as long as you give me the credit for it/write me as composer. And subscribe to and watch my channel :). Be cool and subscribe to and watch victors crypt:https://www. Youtube. Com/channel/uca8o46_wrqzehsdzuwfq3rq. Throw horns, dance & hail satan!.
Author: Victor Natas
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A little track i did using nanoloop for android. Http://nanoloop. De/android/index. Html. It's always nice to hear what projects you use it for. Let me know. ;-). For more stuff you can also check out my pond5-profile:http://www. Pond5. Com/artist/cabled_mess. Or on the unity asset store (including free assets):https://goo. Gl/69epye. Want to support the creation of more cc0 sounds?https://flattr. Com/profile/cabled_mess.
Author: Cabled Mess
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[game_over_01_remastered. Wav]. Game over. I searched and dug for some time - until i found this useful sound:. * "horrorsting. Mp3" by shelbyshark (licensed under the creative commons 0 license!) [2020-06-30]. - links: https://freesound. Org/people/shelbyshark/sounds/512517/https://creativecommons. Org/publicdomain/zero/1. 0/. I downloaded this, made lots of improvements - and finally remastered this. Then i used one of my matrixxx-game over sounds and placed it on top of this one!. I could've made lots of more changes, and made it even more dramatic, however, i wanted to leave the rest up to the listener's fantasy. It was much about planning, knowing what sounds to use, and how to use the different sounds, timing, and creating shock and tension!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄ s/o to superfreq for providing useful critique/feedback that led to the creation of this sound in the first place! ⭐. Enjoy!/matrixxx.
Author: Matrixxx
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Welcome to rome. We needed some drum cadences for julius caesar and i was unable to find any i really liked so we grabbed our orchestra drummer here at the theater and we came up with 13 different cadences for us including jfk's funeral march. Most are done on snare and then again on a single tom, easily looped for duration. They have no verb on them so you can add as you desire for your space. You are free to use these samples in any project you are working on. Just say hi here and let me know what you're up to. I like to know it's helping a fellow sound designer out. Enjoy and support freesound by uploading your own creations as you make them. Kiddpark.
Author: Kiddpark
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This is a pack of 92 acoustic percussion samples, made from various instruments sitting unused at my house, djembes, darabouka, maracas, composite pipe, pvc, cardboard and wooden scraps, they are all simply recorded with a cheap sm57 clone from t. Bone using ardour, there is no special editing made except for som noise removal in audacity. I needed a repository of percussive short decay organic sounds for my own projects so i made this pack, feel free to use without mentioning me, although i'm always happy when people send me links of their creations.
Author: Soneproject
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Sounds from the following packs where used as bases for the creation of this pack, then i used audacity and renoise to layer and process the samples. Http://www. Freesound. Org/people/pjcohen/packs/8851/http://www. Freesound. Org/people/sandyrb/packs/2265/http://www. Freesound. Org/people/quartertone/packs/8588/http://www. Freesound. Org/people/theriavirra/packs/16665/http://www. Freesound. Org/people/cbeeching/packs/4857/http://www. Freesound. Org/people/zgump/packs/6172/http://www. Freesound. Org/people/walter_odington/packs/1583/http://www. Freesound. Org/people/quartertone/packs/8491/http://www. Freesound. Org/people/alteration/packs/12139/.
Author: Soneproject
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This is from a recording session trying to create laser weapon sounds. I just used the same technique as ben burtt used in wall-e (with the slinky and the contact mic). This is unprocessed, no eqs, compression, reverb or anything was added. I used a long piece of curled up aluminum wire which i hung from a tall structure at my house and the main object i used to oscillate the wire was a drum stick. For the recording i used the blue icicle and recorded into reaper. The contact mic is my own creation from a diy i found online (roughly €5 to make). I hope you find this useful! please feel free to use it, whenever and however you want to. If you create something awesome and you're proud of it i'd love to see it!.
Author: Theogobbo
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[[this sound pack contains 8 sounds total, and this is # 4 of 8. ]]. Note: this sound (as all my sounds on freesound. Org are) is **public domain**. Use it, sell it, do anything and everything with it. No need to credit me. I only hope it's useful for someone! however, i'd love to hear about any projects you use my sounds with!!. Abstract, creepy sounds i recorded after watching this video on hans zimmer's creation of the score to the original dark knight soundtrack:. Https://www. Youtube. Com/watch?v=r-l1rctgtoe. (fascinating video, give it a watch! :d). - i found an old rusty razorblade (if it ain't rusty it ain't emo, amiright? amiright? oh god that's in poor taste)- and just started scraping it over the copper-wound strings of my seagull s6 acoustic guitar in which i've installed an electronic pickup. - recorded into reaper on my mid-2014 macbook pro, via direct in through a zoom h4n in audio-interface mode. Only processing: gentle eq highpass at 95 hz. And some slight gain reduction. These sounds remind me somehow of creepy film scores where the strings do that erratic pizzicato thing that sends tingles up your spine. Tell me what you come up with, i'd love to know!!.
Author: Afamiliarletter
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Alchemical elements - sound experiences to compare. Hello sound-freaks,. In this pack i share some selected pieces of binaural beats referring to basic elements of ancient alchemy. If you listen, you should use headphone. I start with sulfur:. According to paracelsus (1493–1541), the three primes or tria prima – of which material substances are immediately composed – are:. Mercury (mind)salt (base matter or body)sulfur (spirit). (https://en. Wikipedia. Org/wiki/alchemical_symbol). Here some data for the sulfur binaural soundpieces i've worked with:symbol/atomic number in periodic table/nuclear magnetic resonance (nmr frequencies):s 16 7. 67 163,27 hz (176,01 hz: a series with this frequency may come later). You may listen to binaural variations of sulfur same nmr frequency 163,27 hz hz but different intervals:. Binaural creations of sulfur in these sounds on nmr 163,27 hzyou can read the distance to the core tone from the name of the soundfiles. For comparison with the basic or target tone, i added a sulfur stereo sound of 163. 27 hz as a audio test for you in this pack. Have a nice dayand fun with these compositions,the horst from germany. Some informations about sulfur as a homoeopathic remedy (if you are interested):. Https://www. Britishhomeopathic. Org/charity/how-we-can-help/articles/homeopathic-medicines/s/sulphur/http://homoeopathie-liste. De/mittel/sulfur. Htm.
Author: The Very Real Horst
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I'm attempting to create a controllable thunderstorm for a film, and this is my first legitimate attempt. This recording consists of 4 samples of rain, and another 3 samples of rain+thunder that i recorded one afternoon. Equipment used was the inbuilt mics on a roland r-26, and a sennheiser me66 into a sound devices 702. The clips were recorded at 96khz/24-bit, and they were processed at 48khz/24-bit. For processing, i put the samples into kyma, and crossfaded for texture. The howling wind sound is an analog-style low pass filter's frequency, level, and resonance being controlled by a wacom intuos4 pen/tablet. The rain slowly swells, which was done by changing parameters of a granular reverb. The thunder was also controlled by the wacom tablet, with x, y, and z (pressure) dimensions mapped to making the thunder swell in level, density, and texture. This could have been output in surround, but i don't have that many monitors ;). This style of "rain-synthesis" can also go on indefinitely. Please let me know what you think of the quality of this track; eg, if it sounds real, if the wind sounds ridiculous, too much thunder, etc. Use this sound (wherever) if you want to, or let me know if you'd like an mp3 of this, or for it to last longer. I'd like some credit if you do use it, but it's no big deal. A blog is up explaining the method of creation here:http://www. Kylehughesaudio. Com/2/post/2013/02/tempest. Html.
Author: Tehspaz
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guardians of limbo (spectral voices, ethereal sounds, odd vocals) sample of fx preset from magnus choir vsti software. Virtual choir (musical instrument). Software description:. Magnus choir is a vst, vst3 and audio unit virtual instrument which can be used to create natural and synthetic choirs. The male and female choruses combine to form a mixed choir, featuring the classic satb (soprano, alto, tenor, bass) structure: women sing soprano and alto, while men sing tenor and bass. Versatile to generate a wide spectrum of choirs, vocal textures, choral pads and voices with modulation capabilities for a new level of realism in digital sound creation. • 54 preset sounds ready to use, including a vast array of natural and synthetic sounds, from oohs, aahs, men and women in mixed choirs to the celestial choir of angels, reso pads, dark atmos, creepy voices, ambient ghostly and birdsong effects, as well as cinematic and soundscapes. 01. - abbey ghost02. - ad infinitum formant03. - ad libitum chorale04. - aeternus lux lucis05. - alchemical signals06. - angelic vox07. - angels between us08. - apocalyptic chamber09. - astral singers10. - aurum vox pad11. - birds sonic sweep12. - caelestis kingdom13. - celestial choir14. - choral ensemble15. - choralis pad16. - cinematic padilius17. - cosmic odyssey voice18. - cryogenic dimension19. - dark cantus20. - digital voice21. - dystopian chorus22. - elves land23. - enchanted goblins24. - ethereal voices25. - guardians of limbo26. - lost souls in the dark27. - male & female aahs28. - morph dreams29. - morphed vowels30. - mystical vowels31. - nebula dark atmos32. - necromancer summons33. - neo choir34. - octave aahs choir35. - octave vox pad36. - oniric sequences37. - oohs choir38. - psychedelic vox39. - psychomanteum reso40. - quasi spatial voices41. - relaxing paradise42. - restless spirits43. - sanctus holy chant44. - sonorous skies45. - sopranvox c4-c646. - spatiotemporal atmos47. - spectral hell48. - synthetic chorus49. - synthesized vocals50. - underworld embryos51. - vinyl chorus52. - voices in the mist53. - vowelled soundscape54. - vox vocis texture. • low frequency oscillator section: these knobs apply modulation to the selected instrument. By using the lfo to modulate various aspects of the audio signal, you can apply effects such as vibrato or tremolo. • adsr envelope generator with attack, sustain, decay and release parameters. • pitch bend: the pitch bend knob directly changes the pitch of the selected instrument. • reverb built-in: provides a spaciousness and depth to simulate the sound reflections from walls, floors and ceilings following a sound created in an acoustically reflective environment. Small rooms can be modeled as well as large spaces. • filter section: with filter type box for low pass filter and high pass filter. • amplitude range parameters: it controls the loudness, the way in which we perceive amplitude. The sensitivity level is set by the user. • panning potentiometer control. • midi cc automation: implementation of midi continuous controller parameters for use with external hardware control via daw.
Author: Syntheway
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